include/AlignedFrame.h

include/AlignedFrame.h

Classes

Name
structAlignedAudioFrame
AlignedAudioFrame is a frame of interleaved floating point audio samples with a given number of channels.
structAlignedFrame
A frame of aligned data that is passed to the rendering engine from the MediaReceiver. A DataFrame contains a time stamped frame of media, which might be video, audio and auxiliary data such as subtitles. A single DataFrame can contain one or multiple types of media. Which media types are included can be probed by nullptr-checking/size checking the data members. The struct has ownership of all data pointers included. The struct includes all logic for freeing the resources held by this struct and the user should therefore just make sure the struct itself is deallocated to ensure all resources are freed.

Types

Name
using std::shared_ptr< AlignedAudioFrame >AlignedAudioFramePtr
using std::shared_ptr< const AlignedAudioFrame >AlignedAudioFrameConstPtr
using std::shared_ptr< AlignedFrame >AlignedFramePtr

Functions

Name
AlignedAudioFramePtrcreateAlignedAudioFrame(uint8_t numberOfChannels, uint32_t numberOfSamplesPerChannel)
Create a new AudioFrame with a given amount of samples allocated and all samples initialized to 0.0f.
AlignedAudioFramePtrextractChannel(AlignedAudioFrameConstPtr sourceFrame, uint8_t channelIndex)
Extract one channel from an AlignedAudioFrame as a new AlignedAudioFrame. The new AlignedAudioFrame will share no data with the original frame, meaning the new frame can be edited without corrupting the old one.

Types Documentation

using AlignedAudioFramePtr

using AlignedAudioFramePtr =  std::shared_ptr<AlignedAudioFrame>;

using AlignedAudioFrameConstPtr

using AlignedAudioFrameConstPtr =  std::shared_ptr<const AlignedAudioFrame>;

using AlignedFramePtr

using AlignedFramePtr =  std::shared_ptr<AlignedFrame>;

Functions Documentation

function createAlignedAudioFrame

AlignedAudioFramePtr createAlignedAudioFrame(
    uint8_t numberOfChannels,
    uint32_t numberOfSamplesPerChannel
)

Create a new AudioFrame with a given amount of samples allocated and all samples initialized to 0.0f.

Parameters:

  • numberOfChannels Number of channels to allocate space for
  • numberOfSamplesPerChannel Number of samples per channel to allocate space for

Return: Shared pointer to the new AudioFrame

function extractChannel

AlignedAudioFramePtr extractChannel(
    AlignedAudioFrameConstPtr sourceFrame,
    uint8_t channelIndex
)

Extract one channel from an AlignedAudioFrame as a new AlignedAudioFrame. The new AlignedAudioFrame will share no data with the original frame, meaning the new frame can be edited without corrupting the old one.

Parameters:

  • sourceFrame The frame to extract a channel from
  • channelIndex The zero-based channel index to extract

Return: Shared pointer to a new mono AlignedAudioFrame, or nullptr if channel is out of bounds

Source code

// Copyright (c) 2022, Edgeware AB. All rights reserved.

#pragma once

#include <array>
#include <iostream>
#include <memory>
#include <vector>

#include <cuda_runtime_api.h>

#include "DeviceMemory.h"

struct AlignedAudioFrame {
    // The samples interleaved
    std::vector<float> mSamples;
    uint8_t mNumberOfChannels = 0;
    uint32_t mNumberOfSamplesPerChannel = 0;
};

using AlignedAudioFramePtr = std::shared_ptr<AlignedAudioFrame>;
using AlignedAudioFrameConstPtr = std::shared_ptr<const AlignedAudioFrame>;

AlignedAudioFramePtr createAlignedAudioFrame(uint8_t numberOfChannels, uint32_t numberOfSamplesPerChannel);

AlignedAudioFramePtr extractChannel(AlignedAudioFrameConstPtr sourceFrame, uint8_t channelIndex);

struct AlignedFrame {

    enum class PixelFormat {
        kUnknown,
        kNv12,    // 8 bit per component 4:2:0 YUV format. Y plane followed by interleaved UV plane.
        kP016,    // 16 bit per component 4:2:0 YUV format. Y plane followed by interleaved UV plane.
        kUyvy,    // 8 bit per component 4:2:2 YUV format. U-Y-V-Y bytes interleaved.
        kRgba,    // 8 bit per component RGBA, ordered as R-G-B-A-R-G.. in memory.
        kRgba64Le // 16 bit per component RGBA, ordered as R-G-B-A-R-G.. in memory with little endian words.
    };

    AlignedFrame() = default;

    ~AlignedFrame() = default;

    AlignedFrame(AlignedFrame const&) = delete;            // Copy construct
    AlignedFrame& operator=(AlignedFrame const&) = delete; // Copy assign

    int64_t mCaptureTimestamp = 0;

    int64_t mRenderingTimestamp = 0;

    // Video
    std::shared_ptr<DeviceMemory> mVideoFrame = nullptr;
    PixelFormat mPixelFormat = PixelFormat::kUnknown;
    uint32_t mFrameRateN = 0;
    uint32_t mFrameRateD = 0;
    uint32_t mWidth = 0;
    uint32_t mHeight = 0;

    // Audio
    AlignedAudioFramePtr mAudioFrame = nullptr;
    uint32_t mAudioSamplingFrequency = 0;
};

using AlignedFramePtr = std::shared_ptr<AlignedFrame>;

Updated on 2023-10-03 at 14:32:11 +0200